ISE 2026 in Barcelona represents visible, interactive, and large-scale presentations. The Realtime Department supported these projects as a systems integration agency, from the exhibit at the Lang stand to the LED and drone presentation at the south entrance. The following projects showcase different scales, connected by a common aspiration: to design technology, content, and usage as a functioning overall system.
Mosaic LED | Realtime Experience
The AURA installation at the LANG AG booth became one of the most visible highlights of the show. Realtime Department conceived and implemented the interactive real-time experience, translating the architectural LED geometry into a living environment.
Four concealed depth cameras tracked an area of approximately 10 by 2 meters in front of the installation. The tracking system was seamlessly integrated into the booth architecture and remained largely invisible to visitors.
An animated mosaic inspired by the architecture of Barcelona and Antoni Gaudí extended across the entire surface. The real-time generated visuals were rich in detail, featuring animated geckos as well as moving clouds, water and plant structures, and responded precisely to every visitor movement. Butterflies gathered at each visitor’s position while subtle light accents followed their motion. When someone sat down on the integrated bench, the LANG and AURA logos illuminated visibly.
The result was an atmospheric interaction that seamlessly connected technology, space and audience, transforming the LED’s technical capabilities into an experiential system.
Immersive 270° Space | UNIQVUE
The immersive 270° space at the LANG booth was described by many visitors as something they had “never seen before.” At its core was a new interaction model. Content was controlled through a custom-developed physical UX concept rather than conventional interfaces.
The 270° environment was realized as a projection setup using short-throw projectors.
The installation was powered by the UNIQVUE experience platform and demonstrated its core capabilities:
CI-adaptive real-time 3D environments
Interactive content modules built as controllable real-time components
Integration and control through custom UX concepts
Mechanics, sensors, lighting control and content worked seamlessly together, creating an interaction that felt deliberate, tactile and intuitive. The space became a strong example of systemic experience design beyond traditional AV demonstrations.
ISE MUXWAVE | Signage & Interaction
For the third consecutive year, Realtime Department managed the real-time content operation of the transparent MUXWAVE LED at the South Entrance of ISE Barcelona. Since its initial installation in 2024 and its AV Award win in 2025 for “Best Signage Project of the Year,” the installation has become a central orientation point of the exhibition.
Content was delivered throughout the day and ahead of the show using real-time rendering via UNIQVUE. A complex rundown with approximately 2,000 daily content transitions combined program information, wayfinding, sponsor integrations, campaign visuals and constantly updated video assets.
Content could be adjusted and extended on short notice, from press and photo events to spontaneous welcome and closing screens. In the evenings, the LED transformed into an interactive platform. A multiplayer Space Invaders game, controlled via visitors’ smartphones, generated strong engagement and long waiting lines.
ISE Drone Show | Synchronized Choreography
One of the defining highlights of ISE 2026 was the first daily drone show at the South Entrance, realized by LANG AG. Realtime Department was responsible for the concept of the LED visuals, the overall visual dramaturgy and the technical synchronization of all disciplines involved.
The real-time graphics on the MUXWAVE LED acted as a visual prelude. An audio-reactive particle system introduced the upcoming drone motifs. The particles dissolved and transitioned the motif toward the sky, where the drones continued and completed the imagery.
Direction and synchronization between music, LED and drones were under our responsibility.
On the third evening, we developed a short custom visual introduction with countdown and a compact narrative sequence before the main drone performance began.
The deliberate interplay between screen and sky merged ground and airspace into a unified stage and made the drone show one of the defining moments of ISE 2026.
